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March 6, 2012
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Comments: 29
Favourites: 124 [who?]

Views: 2,363 (17 today)
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:iconcementiet:
Feld like making a clean design, so first thing came up was a Medical bay with support of robotics. a vacation project
:icondonotuseplz::iconmyartplz:
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Render Time: 3 hour 42 min on I7 (8 Core)
Made in Solidworks/PS
By Cementiet

Thanks for watching.
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:iconhalcyon-of-time:
The font that "maintenance" is written in, would you mind telling me what that is? I've been looking for it for a long time.
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:iconjetice-013:
~Jetice-013 Nov 12, 2012  Student Digital Artist
A very good design on a medical bay, and the tilt of the camera is a nice touch to make me think it's in space, so maybe the doctors occasionally go zero gravity in surgery.
Very nice metal textures for the floor and clean enough to eat off. A very good job here.
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:iconcementiet:
*Cementiet Nov 12, 2012  Hobbyist Digital Artist
Thank you, glad you like it. myzelf a bit uncertan if its in space or not ;)
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:iconhera-of-stockholm:
Impressive! It rendered rather fast, taken all the reflective surfaces in mind
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:iconcementiet:
*Cementiet Oct 25, 2012  Hobbyist Digital Artist
Thank you :) - Yea Solidworks has quite a efficient render engine, can get good results in no time :)
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:iconhera-of-stockholm:
That's great, I might give it a check. Sometimes I have a lot of glass and stuff in my work and then I either cheat and use false reflections or kick in the engine and then :sleep:
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:iconcementiet:
*Cementiet Oct 26, 2012  Hobbyist Digital Artist
Hehe yea i used to do the same, usualy put on a render in the night, then when home again from school check if it worked out.
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:iconhera-of-stockholm:
I had one render about a year ago which took me 28 hours. I slept and went to work and when I came back again it was still working on it :faint:
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:iconcementiet:
*Cementiet Oct 27, 2012  Hobbyist Digital Artist
Most horrible render i had was 70 hours, with some reflective room and a core. lucky i had a second pc ^^ but will do that never again.
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:iconhera-of-stockholm:
Oh, I'd never have patience for that :faint: But I know of ppl who have been rendering stuff for weeks
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